This Mod Adds 4 Skintight Bodysuits to new Vegas they can be found in the back of the pick up truck in a suit case in front of jean skydiving see attached screenshots I just converted these for new vegas they were requested by another member of the site see attached readme for all credits to the modders that originaly made the nif's To gain access, Caesar will give the player character an optional part of the quest, which is to find the bunker and destroy it. ~~hats off to tubgurl~~ GT: TheDonkePunchr. Last edited by Vee; Jul 24, 2013 @ 7:44am #9 New Vegas, revered by the Fallout cognoscenti, now has a proper end-game mod, in which the world goes on after the all-out fight at Hoover Dam. May 4, 2014 @ 10:12am I get control of the Securitrons via yes man, then do the NCR ending. However, Yes Man was damaged by a pulse grenade, and was recovered by Benny and a few of the Chairmen, who then allowed Emily Ortalto examine the Securitron for Mr. House's secrets, in exchange for reprogramming him. It leaves the future of the Mojave in the hands of the people and decentralizes the authority structure both on and off the Strip, meaning that each settlement within the region is (ideally) able to freely cooperate with one another. my question is what does it do when you ignore them, does it not let them come and gamble for something or does it do just the opposite? I think Yes Man is the best choice, with Mr. House the things would be the same forever at New Vegas and both Legion and NCR are bast.ards, NCR are the worst in my opinion, because the fake that good appearance, and is all about propaganda, while people think they are heroes, they suck on society t.its. Previous mods allowed players to … The NCR, Mr. House, and Caesar's Legion are battling it out for control of New Vegas. Brutal psycopath = New Vegas is screwed. Yes Man's track keeps the game from just coming to a screeching halt if you end up vilified with everyone and/or you kill plot-critical characters. It's by no means perfect, but the alternatives are much worse. This take a bit of roleplaying creativity. The Boomers ending start either by "Though the Wasteland became anarchic after Hoover Dam" or "With little law left in the wasteland", directly stating that the Mojave lacks a central ruling force. @Sandokan, pretty much, yeah. He'll hand over the Zoara Club Key thereafter, which will allow you to open the door right next to him. The reprogramming was extensive, and resulted in Yes Man bein… In order to gain support for an Independent Vegas and efforts at the Second Battle of Hoover Dam, the Courier must make contact with the various tribes of the Mojave. Or is it more like I can either take over New Vegas my self and be enemies with the the NCR or ally my self with the NCR and they will control all of the mojave wasteland? I made a character who was mainly intelligence, charisma, and luck, the 3 things that would make a good leader. Is it possible to kind of take over New Vegas with the help of Yes, Man but also ally yourself with the NCR? Yes Man wouldn't be a reference to the Film, rather the phrase that the film is named after.JASPER//"Do you like hurting other people?" I feel like the Yes Man ending can have any kind of impact, good or bad, on New Vegas depending on your character. Anyways, Yes Man notified me that I have the option to take over the New Vegas strip, and that is what I plan to do ( If I can!!!). because i don't want the brotherhood to not be able to have contact with new vegas n stuff. Wild Card: You and What Army? Per page: 15 30 50. Las Vegas used to be where men dressed to the hilt. – agent86 Apr 28 '13 at 20:48 You only get 1 choice, and whatever option you take prevents you from taking the other 3. Of course, these days, you're more likely to … Carried over YUP 11.8 changes. Isn't using Yesman, the closet you get to running New Vegas yourself, as you usurp House and have Yesman in control of the computer system.Technically you are in control of it through Yesman, or maybe with Yesman's approval. Yes Man was originally a generic Securitron robot programmed to work for Mr. House, like all the other Securitrons found on the New Vegas Strip. The Courier must either convince General Oliver, and the Legate, to withdraw, or they can kill them instead. is started by talking to Yes Man in the rear of Benny's presidential suite on the 13th floor of The Tops casino.. Yes Man "himself" is one of the few unkillable NPCs. Added ownership to all beds, should stop random NPC's from sleeping in outposts. Rat Pack players basically created the suited iconography of the place. Secondly, multiple ending slides state that the Mojave Wasteland outside New Vegas goes straight to anarchy after the Yes Man ending. Detailed walkthrough [edit | edit source]. Attached all Helios One Securitrons to their own enable parent so that if the Brotherhood take over Helios, they won't get pushed out if you want Securitrons around Vegas. So, I mean, if I go straight for his chamber and kill him, do all his bots deactivate and go under my control? Yes Man is imo the best option for New Vegas. Attached a gambler to an enable parent that I missed. I killed Benny and I obviously want to kill Mr. House, but he knows already that I have the chip. Choose yes man Because at the of the yes man Quest lind you get to Roll New vegas :D #4. jj. Once upstairs, seek out a man you've yet to … But, Smart person = Best option. 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