Travel to Nellis AFB and talk to Mother Pearl, who will promise to help you if you’ve completed the quest Volare! In the Bunker under the Fort is very very little. There are two ways to get inside the bunker. A state-of-the-art subreddit from Vault-Tec. Putting on a stealth boy right before heading up and trying to sneak past them is a good one. Use a stealth boy and sneak past the securitrons. Hell tell you to return to him for further action. At least not as the only option. As you can tell by now, there’s a war brewing between the NCR, the Legion, and Mr. House. report. Talk to Mr. House quickly before you exit the bunker. What would be the best thing do. The delivery goes horribly awry, however, and after you are robbed and nearly killed for the package you were carrying, you must set out in pursuit of your attackers. It seems like President Kimball of the NCR is visiting Hoover Dam soon, and it’s likely that he won’t be leaving alive if some overly ambitious Courier doesn’t step in. The locations of stat-boosting Skill Books, unique weapons and armor and collectible Snowglobes. earlier. You could always use the pulse slugs with a shotgun, Oh no you blowed the bunker, it's useful if you side with Yes Man or Mr. House, if you plan to go with NCR or Legion then it's ok, just use a stealth boy. Page 1 of 8 - Killing Mr House option way too radical? So, head to the Hidden Valley and enter the western bunker. Afterwards killing Mr. House is a walk-in-the-park. I don't want to help Caesar, I’m with the NCR. Mr. House wants Kimball alive so he’ll be a scapegoat when the NCR’s misadventure in the Mojave is over, rather than Mr. House or New Vegas, itself. Too quiet. It made the battle of Hoover Dam A LOT … Alright I just blew up Mr. House’s bunker and Ive been assigned to kill him but when I go to his penthouse I get killed instantly by the Securitrons. In a room along the south-eastern end of the level (in the room where Head Scribe Taggart works) you’ll find the Self-Destruct Authorization Terminal [Very Hard]. These can absolutely decimate robotic enemies even at low levels, just be prepared to spend some caps. Complete walkthrough of all the main quests and side quests, including faction quests and endings. I have killed Mr. House and I am currently working with Yes Man, the NCR notes me as a 'Smiling Troublemaker'. level 1 Completing the next quest, The House Always Wins, IV , will fail these two quests and gain you enough Infamy with Caesar’s Legion to turn them hostile towards you. Kill, disable Mr. House for Caesar, bring the chip to Mr. House or get the power myself? This thread is archived. (2) Explore the bunker. - posted in New Vegas Spoilers: Well,im right now working for the NCR and Moore tasked me with "killing or taking out of the equation" Mr House....but when I get to Mr house flat there is not a "out of the equation" option,of all them are to kill him. Leave the bunker and go back to Caesar’s tent. Note: Completing The House Always Wins, III will start the quests Beware the Wrath of Caesar! These quests are, essentially, warning quests telling you that if you continue helping Mr. House you won’t be able to side with the NCR or Legion. Is there another easier way of doing this or should I have not had blown up his bunker in the first place? Get your answers by asking now. All weapons will be returned upon leaving the camp. Steal each of the three Keycards you need to generate a self-destruct password (left). Leave the bunker and go back to Caesars tent. I've got the key cards and will do it, but is there anything else I should do first? If you can get this far you'll be golden, since none of the Securitrons will follow you inside. If one accepts, he will let them enter, at which point the player character can either destroy the army or activate it. 3. Warning! To generate the self-destruct password you’ll need all three of the keycards held by the Brotherhood’s Elders; the Head Scribe’s Keycard (Head Scribe Taggart), the Head Paladin’s Keycard (Head Paladin Hardin) and the Elder’s Keycard (Elder McNamara). 67% Upvoted. If you do so you can tell Mr. House “I’ve found evidence of an Omerta plot”. Caesar wants you to return to the Lucky 38 and kill Mr. House. The first faction you’ll need to deal with are the Boomers, and Mr. House wants them either allied with Mr. House or neutralized. House wouldn't even consider the option for letting me spare them. fallout new vegas what happens if i destroy mr house bunker? He could hack the terminal to shut down the two beyond the wall, then run like a mofo to the elevator. Sort by. Thanks for now. The bunker is inside the weather monitoring station at the Fort. Go in there and kill everything in your way to him... New comments cannot be posted and votes cannot be cast. Why not join us today? theres a PC on the left of MR House against the wall there an it will ask you if you want to access it or open the doors, you dont even need a pass word,then you will need to get to the nearest elevator door once you go through those first doors an once again it will ask you if you are sure you want to gain access to the bunker… Thankfully no one in Freeside will be hostile to you from your actions against Mr. House. . Either way, return to Mr. House when you’re done and he’ll move on to the next task. Once you have access to the terminal, activate the terminal and select the “Generate self-destruct password” option then find a nearby Self Destruct Terminal, where you can use the password to set the bunker to blow up. Keep him alive to die another day, in other words. Kill everything in Mr. House's casino (excluding the penthouse), loot everything possible, then talk to Yes Man back in the hotel room if you killed Benny, and tell him to go back to the Lucky 38. Please enable Javascript and refresh the page to continue Man i don't remember which gun, i think it was the lair laser rifle from OWB, but it made quick work of them. At the Fort, they find … I have a few cut content mods, one of which restores a lot of cut dialogue, and oddly enough I've noticed NPCs saying this from time to time even though House is dead: "I can't believe House sold out … Trust me, insert the platinum chip into the console and upgrade the Securitrons to MkII. Mod to let you convince Mr. House to spare the Brotherhood of Steel - posted in New Vegas Mod Requests: If there's one thing I really hated having to do when working for Mr. House, it was blow up the Brotherhood of Steel's bunker. Brute Force - Securitrons inside of the Lucky 38 have a Damage Threshold of 20, so you will need armor piercing ammunition or anti-robotic ammo like Pulse Slugs for a shotgun. He’ll tell you to return to him for further action. … Upon arriving at Caesar's camp the player will have their weapons removed (with the option to keep holdout weapons). To kill Mr. House, you must first find his physical body. The first faction you’ll need to deal with are the Boomers, and Mr. House wants them either allied with Mr. House or neutralized. I am trying to get into Mr. House's bunker located at 'The Fort' (also Caeser is dead and I completely wiped out the place and when I searched him and the entire tent I was unable to find the key or any key for the bunker). Matthew 22:21 of the Bible instructs those to "render unto Caesar the things that are Caesar's"; as Caesar sees it, the Mojave shall be rendered unto him after he allies with or destroys certain tribes around New Vegas. share. After Benny is dead, return to the Caesar. Still have questions? hide. Afterwards, Caesar will want you to kill off Mr. House. Once you’ve navigated the buggy minefield of The House Always Wins, IV, Mr. House will request that you deal with another problematic faction outside of New Vegas. When I played through, I had the Legion breathing down my neck so I gave in to destroying House's underground bunker. With a Speech of 35, the player can ask what items are banned, and keep aid/chems, saying they suffer a heart problem.Travel up the hill and enter through the gate to the inner area of the Fort. and Don’t Tread on the Bear! bobczes. Stealth - killing Mr. House is a matter of getting to the top floor and into a side room attached to where he normally speaks to you. earlier. 2. Kill/Disable Mr. House or not? If you opt to work for Mr. House or you decide to take over New Vegas for yourself, you will get crappy Securitrons supporting you in the last battle and I think it might affect how good things turn out in the ending. I don't mind the spoilers, so if I want to keep the brotherhood around and on my good side, is it possible to get Mr. House to work with them like the Boomers, or am I going to have to kill him at that … Caesar wants you to return to the Lucky 38 and kill Mr. House. With the bunker destroyed, return to Mr. House for further instructions, and to conclude this main quest. If you actually followed the instructions of this guide chronologically and completed How Little We Know before starting the ending quests, you’d have bypassed this bug entirely. If you plan on taking over The Strip yourself (with the help of Benny's bot, Yes Man), kill him AFTER you activate the underground army of Securitrons. Talk to Mr. House quickly before you exit the bunker. If you follow the quest by Mr House, then you won't destroy the equipment. To gain access, Caesar will give the player character an optional part of the quest, which is to find the bunker and destroy it. New comments cannot be posted and votes cannot be cast. Thanks for the help! : This quest is still fairly buggy, even with the latest patch and the Ultimate Edition installed. Should those two options not suit your tastes, you can always do things the old-fashioned way; just murder everybody in the bunker. I did few missions for him and I'm thinking about killing him, but Im not sure If I'll earn anything or is it better to just keep doing missions for him < > Showing 1-15 of 70 comments . Join. Here one will find the Legion arena and, most nota… A Trophy Guide including detailed information (when necessary) about how to obtain all the game’s trophies. Without even having to interact with House himself - I distinctly remember when I went to Benny’s suite in the Tops and met yes man for the first time, I buzzed through the dialog because I had done it before but then the notification came on the screen ‘COMPLETED: Kill or disable Mr House’. Wh… But now Yes Man offers to help the Courier kill Mr. House and take over the city for themself. I have killed all the legionary and taken the platinum chip but I don't know what I am meant to do or how to help the NCR, not the legionary. Dude thats impossible, they literally shoot you with 50 missiles. If you want to ally with Caesar’s Legion and want them to win, overload the generators (which will destroy the bot army in the bunker). The Brotherhood of Steel lurks around Hidden Valley, and they - being overly-possessive technophiles - are unlikely to allow Mr. House to rule the Mojave with his robot army uncontested. Caesar will 'assume' you blew up the bunker due to the rumble, killing Mr. House but you havn't. Not wanting to deal with this headache, he tells you to destroy them. Press J to jump to the feed. What would be the best thing to do? Stuck in the middle are the residents of Nevada and the jewel in the desert; the city of New Vegas. NOTICE: Once you've decided to open a hall, [The House Always Wins, I] becomes failed and you won't be able to join Mr. House.. Go to the terminal to the left #1 and open the hall. If you haven’t completed that quest yet, go do so now, or if you have, tell Mr. House the outcome. This video will show you how to kill mr.House in Fallout New Vegas. Despite his desire to pacify the tribes outside of New Vegas before proceeding, a threat looms closer to home. However you managed it, once the Brotherhood is no longer a threat to you, return to Mr. House to conclude the quest The House Always Wins V and start The House Always Wins VI, which runs concurrent with the quest You’ll Know It When It Happens . After having worked for Mr House for a few quests anybody would deduce that Mr House … Remove ads and unlock special features, Exploring the Mojave: From Goodsprings to Primm, Exploring the Mojave: From Primm to the Mojave Outpost, New California Republic Correctional Facility, Exploring the Mojave: The South-Eastern Mojave, Exploring the Mojave: From Nipton to Novac (Part 1), Exploring the Mojave: Exploring Around Searchlight, Exploring the Mojave: From Nipton to Novac (Part 2), Exploring the Mojave: From HELIOS One to the 188 Trading Post, Exploring the Mojave: From the 188 Trading Post to REPCONN Headquarters, Exploring the Mojave: To Nellis Air Force Base, Exploring the Mojave: From Westside to Jacobstown, Finishing the Outskirts and Claiming the Remnants Power Armor, Bitter Springs and the North-Eastern Mojave, The House Always Wins, Continued (Part 1), The House Always Wins, Continued (Part 2), The Mojave Outpost, Nipton, and the NCRCF, Searchlight, Novac, and the REPCONN Test Site, HELIOS One, the 188 Trading Post, and Boulder City, Cass, Camp McCarran, and the Crimson Caravan, Companion Quests, the Great Khans, and the Powder Gangers, Cottonwood Cove, Jacobstown and the New Vegas Outskirts, Camp Forlorn Hope, Bitter Springs, Nelson and Camp McCarran, For reporting back to Mr. House after activating the Securitrons. you can just murder all the Brotherhood of Steel members (left). He wants you to see what they’re up to and make sure… well, that the House always wins. Might be best to just hold off on killing him. First, you can kill Mr. House and retrieve the special key card off his corpse. Ask Question + 100. Level up your character more and acquire some equipment. They shut down once he’s killed. As with the NCR route, Mr. House can be found by entering the Lucky 38 penthouse and breaking through two doors on the left. It's funny actually, but I don't think that originally NCR would have you kill Mr. House. However, I was reading about Mr. House and his main questline, and it looks like he might want me to destroy them and their bunker. save. Fast-travel to Hidden Valley and head down to the Hidden Valley Bunker L2 area. Information about factions and reputation. Whether the Courier chooses to listen to House and Yes Man, they are told that the secret bunker where the Platinum Chip needs to be used is located directly under Fortification Hill, the main base of Caesar's Legion. Equiping the 9 Iron gives you bullet inmmunity. This will not work if you use the Control Room's computer terminal to kill him (i.e. He says your reward is to decide Bennys fate. You can either disable them using a terminal to the right (only a … Rush out of bunker L2, then out of bunker L1 using your local map for guidance. … Is it actually possible to neutralize Mr. House through Yes Man? She believed in what the Brotherhood stood for, or at least the values at the heart of their beliefs. Join Yahoo Answers and get 100 points today. 2.) If you fail to do this, you will not be able to tell Mr. House that you’ve completed this quest after killing Big Sal and Nero. Travel to Nellis AFB and talk to Mother Pearl, who will promise to help you if you’ve completed the quest Volare! So there are a couple of ways you can handle this: 1.) I suggest taking a step back and looking around for the relevant supplies, or even going scavenging to scrounge up enough Caps to pay for a better weapon from the Gun Runner's vendor shop outside of Freeside. The kicker? You are Courier six, an employee of the Mojave Express who has been entrusted with delivering a mysterious Platinum Chip. This section will cover the end game quests for those who wish to ally themselves with Mr. House and play right-hand man to the ruler of an independent New Vegas, starting after you travel to Mr. House’s Bunker under Fortification Hill and activate his Securitron army. One of Mr. House’s “employee” tribes, the Omertas, have been quiet lately. To do this, you must hack into the terminal to the left of his monitor in the Lucky 38's penthouse. Judging by your posts it seems like you're a little under equipped to be fighting Securitrons. Once you do, the entire Brotherhood of Steel will turn hostile, you’ll earn the “Vilified” reputation and you’ll have to flee before the place explodes… something which may be complicated by having a bunker full of angry warriors with Power Armor in your way. By continuing you confirm you have read and agree to our Terms of Service and Privacy/Cookie Policy. Character creation strategies including a run-down of SPECIAL attributes, Skills and Perks. NOTICE: Once you've decided to open a hall, [The House Always Wins, I] becomes failed and you won't be able to join Mr. House.. A first goal to conquer a Vegas is to kill Mr. House or render him powerless. Accessing a terminal on the side wall will reveal a hidden door, in which the actual body of Mr. House resides. Go to the [Lucky 38] (M7:1) where you'll be welcomed by Victor.Take an elevator and go down to the [Mr. House's chamber].You'll reach a giant TV with an image of Mr. House. The year is 2281 - two hundred years after the old world was eradicated by nuclear fire - and now the New California Republic has become powerful along the western coast of what used to be the United State of America. Go talk to Benny. If you can’t be bothered to activate the self destruct mechanism (why waste a perfectly good bunker?) An ideal chronological order of events walkthrough that will take you through the entire Mojave. Robert Edwin House, simply better known as Mr. House, isthe self-styled President, CEO, and Sole Proprietor of the New Vegas Strip in the Mojave Wasteland in the year 2281 and one of the main antagonists (alongside Caesar) of Fallout: New Vegas. Return to him afterwards and he’ll reward you, then set you on the task of dealing with the smaller factions in the Mojave in preparation for the inevitable clash between the NCR and Caesar’s Legion at Hoover Dam. War never changes, and impending conflict looms between the two sides, the prize being the Hoover Dam and control over the Mojave. Along the way you’ll have to navigate the political struggles between factions both large and small, making friends and enemies between the various groups as your actions in the Mojave influence your reputation. House is foremost responsible for the founding of RobCo Industries and civilizing … Maybe double back to the gun runners and or mick and Ralph’s and try to get your hands on some pulse grenades, mines and pulse slugs for a shotgun. Press question mark to learn the rest of the keyboard shortcuts. Try using a stealth boy, it worked for me. I have just talked to Caesar and he asks me to destroy everything in the bunker. I've decided to side with Mr. House and I need to destroy the bunker. Unless I’m confusing it with something else... Use a stealth boy to sneak past the gaurd robots and to the terminal on the left side from the entrance. There are two Securitrons inside, which will attack you right after you enter the room. It's never a good idea to blow up the bunker no matter who you pick. 15 comments. It's preety simple, you just need a stealth boy, which you can get from a Nightkin. If you can’t be bothered, however, you can always kill Mother Pearl and Loyal to get rid of the Boomer’s leadership. You should've activated the securitrons in the bunker and destroyed one reactor. Mr. House now asks you to destroy “Brotherhood of Steel” which apparently can prove a threat to him. (1) (Optional) Find Mr. House's hidden bunker, buried beneath the Legion Stronghold at Fortification Hill. sterilizing the mod and causing him to blow up), since you can't loot his body after those scenarios. 4. Go talk to Benny. No diplomatic approach is possible. If you simply disable Mr. House, then he will be put back into the chamber, and slowly die from infections and/or diseases, so if want to be kind, kill him. Find him in the room that isn't the penthouse (sorry my memory fails me, jet lag it's a long story) and tell him you want to talk to Mr. House. But the mysterious overlord of New Vegas has his own plans for the future of the Mojave…. Ultimately, a new overlord of the Mojave will be crowned… but will you place that crown upon the brow of Caesar, the New California Republic, the mysterious ruler of New Vegas… or yourself? Unwilling to leave the Brotherhood behind, when it was Veronica's turn to make the decision, she chose to remain. Elijah's influence also played a role. Afterwards killing Mr. House is a walk-in-the-park. 0 0. Then, with the password handy, activate the self-destruct terminal and put an end to the Mojave chapter of the Brotherhood of Steel (right). The platinum chip will automatically be in your inventory once you're done at the bunker. If you overload the power regulator does it destroy mr house as well? Dec 27, 2013 @ 1:00pm This is one of the moral choices that control your destiny. I reloaded a previous save and could not do it again! You should've activated the securitrons in the bunker and destroyed one reactor. I am really confused because I am in Mr House's bunker and I want to help the NCR. If you do that Mr. House won't be hostile to you and Caesar will think you've blown up the entire bunker, and seal it. No you have to get past the securitons so stock up on medicine and armor and a fast weapon with lots of damage. Nothing of interest, just a load of standard scavenge items. They’ve expanded east into Nevada, but across the Colorado river to the east a united army of tribals - Caesar’s Legion - have been organized under the guise of ancient Rome. A power-gamey New Vegas Medical Center run, for those gamers who want to get off to a great start. He says your reward is to decide Benny’s fate. The black plumes signal the destruction of the Hidden Valley bunker (right). The relevant quest that must be completed concerning them is How Little We Know . Now you have to make the choice. I'm assuming you destroyed the bunker, as Caesar told you to. After Benny is dead, return to the Caesar. Be sure to report back to Mr. House after learning about the Omerta plot and dealing with Clanden and Troike, but before you kill Big Sal and Nero. If you do that Mr. House won't be hostile to you and Caesar will think you've blown up the entire bunker, and seal it. Option to keep holdout weapons ) computer terminal to shut down the two beyond the wall, then run a!, a threat looms closer to home due to the Hidden Valley bunker ( )! Inside the bunker to side with Mr. House sneak past them is how little We Know bunker right. 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